The Shattered Throne is the game’s equivalent of a dungeon. The Shattered Throne is more akin to a mini-raid, involving two enemies with unique mechanics and platforming across vast settings, in contrast to Strikes, which are simple assignments meant to be farmed. Additionally, it is only accessible once every three weeks (per character). Shattered Throne is perhaps the best activity in the game for loot and fun if you’re not into raiding. With recommendations that will make the key encounters much simpler, we’ll go over how to complete each section of the dungeon in this guide.
First things first: you must travel to the dungeon’s entrance in order to start your quest. The quickest route to Shattered Throne is straight ahead while hugging the left wall from the landing zone of Dreaming City. Continue on until you reach the big structure where the Oracle is housed. There is a bridge next to a trail that descends the cliff to its left. Till you come to a gateway, continue down this route. Pass through it and continue down the corridors until you come to a room with a slender light beam passing through it. In the back of this space is the entrance to the Shattered Throne. If you ever get lost, look at this GIF:
Labyrinth in Part 1
Once you’ve reached the blustery monochromatic Ascendant Kingdom, you’ll need a map. Since I did it by hand, it ought to handle loops better than MS Paint does. The maze, the Shattered Throne Map’s initial and most challenging section, is shown on the map. The seven temples in the maze must be cleared.
The icons on our Shattered Throne map are placed in a particular order. It’s crucial to comprehend how the temples relate to one another because the order fluctuates. Display your commitment to starting and finishing in the middle temple, which is identified by the “diving bird” symbol.
Continue right once the encounter starts until you arrive at the diving bird temple. Destroy the yellow supersonic bar within after that. Another symbol will appear on the ground. Find that icon on the map, then move on to the following temple. Repeat the process as instructed by us until you arrive at the diving church. A tiny boss will eventually come. Go ahead and kill it to get your valuable prize, then go on to the next.
Staying on track is the hardest part of this encounter. The temple bosses themselves don’t pose a significant threat. Most are snipe-friendly. Avoid Thralls that have been taken from the land. Not to mention that Taken Phalanxes have been spotted on a few floating platforms. The labyrinth will also contain captured Hobgoblins, so keep an eye out for them. Just adhere to the directions on the map.
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Section 2: The Hike
At the bottom of the hole is a linear walkway. Follow it until you come to another place that is open. The Taken saboteur can be eliminated from above by using a long-range weapon. If not, simply continue on. A second miniboss awaits you at the crest, in front of a huge door. You’re aware of what to do.
This entrance leads to a long hallway with a collapsed bridge in the middle. Along the far wall are taken Hobgoblins and Knights, while on the bridge are taken Phalanx. Once more, you’ll need a bow, sniper rifle, or another long-range weapon.
The majority of Hobgoblins and Knights are available for immediate pickup. After that, push your way into the room, snipe the Phalanx in the middle, and jump over the bridge. Shoot the last of the Hobgoblins before ascending, then proceed to the left.
Now it’s time for harder backgrounds, this time with a Dark Souls vibe. A big area with slender beams spanning it will greet you as you enter. As you might have guessed, you must enter the room from the left doorway to survive. As you ascend, some spherical platforms will start to contain Taken Ogres.
These goblins will instantly destroy you. As soon as you see or hear them appear, move back and get your sniper ready. When picking them up, stay out of the path. On some devices, taken spinning realms will also be displayed. However, by properly leaping between the beams, you can avoid these orbs. Providing you deal with the Elves promptly and monitor your leap.
Vorgeth, the Boundless Hunger, in Part 3
It’s time to take on the first boss in Shattered Throne. Massive Taken Ogre Vorgeth is guarded by four Wizards, each of whom has a separate army of adversaries. The objective of this encounter is to eliminate the bodyguards of Vorgeth’s Wizard. Four of the orbs you collect should go in the lamp in the arena. By lowering Vorgeth’s shield, you can DPS him. Let’s go over the fight because to get to that stage, precise timing and cover shooting are needed.
the moment your first fall occurs. To your left and to your right, two Mages will be blocking your path. Four Taken enemies stand watch over each Wizard. There are two Goblins and two Vandals present.
Dealing with those who can activate the cover should come first. Use the turrets to the right of the starting point to defend yourself from Vorgeth and the Mage on the right. The Wizard to your left needs to be eliminated as quickly as possible. Don’t be hesitant to make a significant effort.
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Dul Incaru, in Part 4
The remaining route is lengthy yet straightforward. Numerous opponents must be avoided, in addition to some dangerous jumps using wall-mounted bloopers. Although they’ll knock you down, it won’t be a fancy or intricate maneuver. Again, just keep climbing and pursuing the bad people.
You’ll eventually reach a little temple complex. The final boss on the Shattered Throne Map is called Dul Incaru, The Eternal Return. Let’s discuss the specifics since she is both a totally different fighter and less challenging than Vorgeth.
Three Taken Champions, or strong knights, guard Dul Incaru. You’ll need the orbs that these Champions drop when they die to DPS Dul Incaru. since these orbs only provide a brief benefit. Attempt to simultaneously eliminate all three Champions, then seize their orbs. If you put off eliminating the Champions for too long.
In the rear of the room, Dul Incaru will conjure a crystal that will provide them immunity. If this happens, use a shotgun to quickly destroy the crystal, then head back to the Champions. Also appearing during the conflict will be captured Psions. If you ignore them, they’ll grow, so get rid of them right away.
The Shattered Throne Map and Dungeon Guide are shown here. Readers can practice and refer to it. and discover a respectable course for the game. Despite the fact that it is really difficult and unclear. However, you will have an excellent chance of winning this game if you pay attention to the instructions.